tag:blogger.com,1999:blog-6213282834400100976.post742630885795734576..comments2024-03-21T03:26:45.703-04:00Comments on Confessions of a Jesuit School CIO: Shall we play a game? (part I) -- A Gamer's Initial Thoughts on #edtech GamificationAnonymoushttp://www.blogger.com/profile/07049717135527113973noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6213282834400100976.post-46829653010669387132013-04-09T21:55:09.614-04:002013-04-09T21:55:09.614-04:00yeah, some would say i split it up because it was ...yeah, some would say i split it up because it was already over 1,000 words, but between you and me, i just have to think up some more obnoxious old school gaming references. Going to try to fit Kingdom of Kroz into the next one. :)Anonymoushttps://www.blogger.com/profile/07049717135527113973noreply@blogger.comtag:blogger.com,1999:blog-6213282834400100976.post-9117708957130103522013-04-09T21:53:48.366-04:002013-04-09T21:53:48.366-04:00I am intrigued by the feedback and mechanics aspec...I am intrigued by the feedback and mechanics aspect, so we'll see if the next post pulls some of that together. I love your example. Students can be self-motivated to drive a car, solve a puzzle, etc. Tapping into motivating factors is a key. I'm pretty sure testing isn't it...that fails like New Coke.Anonymoushttps://www.blogger.com/profile/07049717135527113973noreply@blogger.comtag:blogger.com,1999:blog-6213282834400100976.post-28507882994342651812013-04-09T20:13:17.538-04:002013-04-09T20:13:17.538-04:00Just want to say that I'm looking forward to t...Just want to say that I'm looking forward to this series!sullijohttps://www.blogger.com/profile/11523394073183945255noreply@blogger.comtag:blogger.com,1999:blog-6213282834400100976.post-52016159612488306432013-04-09T20:02:47.899-04:002013-04-09T20:02:47.899-04:00If students want to learn something, does it need ...If students want to learn something, does it need to be "gamified"? They learn to drive a car without badges because that's a goal they care about--driving a car. If a student doesn't want to learn about the war of 1812, appealing to their competitive instincts will only go so far. That isn't to say that there's nothing to learn about what makes the best games work, but I agree with you that we need to be wary about which lessons we are taking. Anonymoushttps://www.blogger.com/profile/12914788887227179530noreply@blogger.com